[Webkit-unassigned] [Bug 86410] [texmap][GStreamer] Composited Video support

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Oct 31 00:06:56 PDT 2012


--- Comment #54 from Zhao, Halley <halley.zhao at intel.com>  2012-10-31 00:08:12 PST ---
Is it possible to use YUV texture in 2nd phase compositing?

the advantage is that we needn't convert YUV to RGB before 2nd phase compositing, (something like reduce memcpy once).

the disadvantage is that we have to introduce some complexity ( some detail of YUV texture) in TextureMapperGL.

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