[Webkit-unassigned] [Bug 100920] New: [Cairo] [TextureMapper] WebGL does not clear buffer after one frame is composited in TextureMapperGL
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Oct 31 23:07:02 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=100920
Summary: [Cairo] [TextureMapper] WebGL does not clear buffer
after one frame is composited in TextureMapperGL
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
URL: http://aleksandarrodic.com/p/jellyfish/
OS/Version: Unspecified
Status: UNCONFIRMED
Severity: Minor
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: ys.suh at lge.com
Since the paintToTextureMapper method just return after drawing WebGL texture to compositing layer, uncleared features remain on next frame.
Test page: http://aleksandarrodic.com/p/jellyfish/
I mainly tested this on GTK port and this also occurs on QT port which uses TextureMapperGL.
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