[Webkit-unassigned] [Bug 100719] New: [Qt] Rendering a scaled canvas with shadowBlur is incorrect and really slow
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Oct 29 18:43:00 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=100719
Summary: [Qt] Rendering a scaled canvas with shadowBlur is
incorrect and really slow
Product: WebKit
Version: 528+ (Nightly build)
Platform: Macintosh
OS/Version: Mac OS X 10.8
Status: UNCONFIRMED
Severity: Normal
Priority: P3
Component: WebKit Qt
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: evan.exe at gmail.com
Created an attachment (id=171357)
--> (https://bugs.webkit.org/attachment.cgi?id=171357&action=review)
Screenshot and demo C++ Qt project
OS X version: 10.8.2
Qt version: 4.8.1
Load shadow-blur-test.html in a QWebView. It renders two identical red squares with a drop shadow. The left square has a scale of 1 and the right square has a scale of 0.01.
Expected:
Both the left and right renderings should look the same.
Instead:
The left rendering is rendered correctly but the right rendering only has a drop shadow along the vertical edges. In addition, rendering the right square takes 13 seconds vs 1 millisecond for the left square. It seems that QtWebKit renders the shadow at a huge resolution and then downsamples afterwards.
Workaround:
Don't use the canvas transform API and do all transforms manually instead.
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