[Webkit-unassigned] [Bug 98990] [Texmap][CSS Shaders] Enable CSS Shaders in TextureMapperGL

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Oct 22 15:57:42 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=98990





--- Comment #12 from Huang Dongsung <luxtella at company100.net>  2012-10-22 15:58:45 PST ---
(In reply to comment #11)
> (In reply to comment #8)
> > (In reply to comment #7)
> OK, another option.
> TextureMapperLayer will ref/deref the use of a CustomFilterProgram in a function called from flushCompositingState, when it knows which new filters its receiving. This would be equivalent to how stuff is done in WebCore. The shared context itself will be held inside TextureMapper, but the filters will arrive to the paint functions already prepared during the flush phase.

That's good idea! I'll do that :)

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