[Webkit-unassigned] [Bug 101286] WebGLCanvas contents are not updated correctly.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Nov 9 08:06:34 PST 2012


--- Comment #2 from Zeno Albisser <zeno at webkit.org>  2012-11-09 08:08:12 PST ---
(In reply to comment #1)
> Working on a patch

I assume that you are missing the BlitFramebuffer extension.
In this case the solution is actually drawing the texture using the appropriate shaders.
Take a look at GraphicsSurfaceWin.cpp function GraphicsSurfacePrivate::drawTexture.

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