[Webkit-unassigned] [Bug 101801] New: [Qt][CSS Shaders] Reuse the precompiled shader for custom filters in TextureMapperGL
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Nov 9 14:42:38 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=101801
Summary: [Qt][CSS Shaders] Reuse the precompiled shader for
custom filters in TextureMapperGL
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebKit Qt
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: achicu at adobe.com
The shader is always recompiled before paint. Add code to cache the shader at least until next paint.
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