[Webkit-unassigned] [Bug 101801] New: [Qt][CSS Shaders] Reuse the precompiled shader for custom filters in TextureMapperGL

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Nov 9 14:42:38 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=101801

           Summary: [Qt][CSS Shaders] Reuse the precompiled shader for
                    custom filters in TextureMapperGL
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
        OS/Version: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebKit Qt
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: achicu at adobe.com


The shader is always recompiled before paint. Add code to cache the shader at least until next paint.

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