[Webkit-unassigned] [Bug 87797] New: [Cairo] [TextureMapperGL] Nvidia card does not update WebGL texture when interacting with canvas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue May 29 17:31:12 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=87797
Summary: [Cairo] [TextureMapperGL] Nvidia card does not update
WebGL texture when interacting with canvas
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
URL: http://www.ibiblio.org/e-notes/webgl/deflate/ship.html
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Platform
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: mrobinson at webkit.org
When interacting with http://www.ibiblio.org/e-notes/webgl/deflate/ship.html with TextureMapperGL enabled, the canvas content does not update after the first render. It seems that Nvidia cards require manually rebinding to the multisampling FBO after multisample resolution. This is likely because the texture cannot be active on two framebuffers at once. This does not seem to be an issue for my Intel driver.
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