[Webkit-unassigned] [Bug 86792] New: Possibly redundant calls to convertToLayerCoords() in layer painting

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu May 17 18:00:54 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=86792

           Summary: Possibly redundant calls to convertToLayerCoords() in
                    layer painting
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
        OS/Version: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: Layout and Rendering
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: simon.fraser at apple.com
                CC: mitz at webkit.org, jchaffraix at webkit.org,
                    enne at google.com, timothy_horton at apple.com


We noticed that convertToLayerCoords() was taking some time in some rendering tests. It's bad to call this during painting (because it walks all the way up to the root, so O(N^2)), yet we do so in a least two places when painting layers:

* RenderLayer::paintLayerContents() calls calculateRects() which calls convertToLayerCoords() to compute layerBounds
* intersectsDamageRect() calls boundingBox() which uses convertToLayerCoords()
* performOverlapTests() calls boundingBox() which uses convertToLayerCoords()

There may be more.

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