[Webkit-unassigned] [Bug 82646] [chromium] Idle painting is not sufficient to pre-paint animated layers and delay animation start time

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Mar 30 17:23:56 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=82646





--- Comment #1 from Dana Jansens <danakj at chromium.org>  2012-03-30 17:23:56 PST ---
I think there is a bug wrt animation start times. Vollick just uncovered it today. And it explains the hitching we are seeing when we commit new textures. So I wonder if this is what you are meaning here? I feel like doing a second commit for prepainted textures *should* be enough?

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