[Webkit-unassigned] [Bug 70989] WebGL layout tests of location length limits are failing on Mac
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Mar 19 17:10:23 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=70989
--- Comment #3 from Dean Jackson <dino at apple.com> 2012-03-19 17:10:23 PST ---
Adding just this is enough to avoid the ASSERT on debug builds:
bool validateSuccess = ShCompile(compiler, shaderSourceStrings, 1, SH_OBJECT_CODE | SH_MAP_LONG_VARIABLE_NAMES | SH_ATTRIBUTES_UNIFORMS);
But then the test fails because it can't find the attribute.
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