[Webkit-unassigned] [Bug 44339] texImage2D calls should avoid CPU readback of GPU textures if possible

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Mar 15 08:29:30 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=44339





--- Comment #6 from Jeff Timanus <twiz at chromium.org>  2012-03-15 08:29:30 PST ---
(In reply to comment #5)
> twiz was working on something related

Yes, I was working on a change to implement a gpu-process extension that will allow for BGRA-BGRA texture copies, which are needed to copy the contents out of a hardware accelerated canvas into a webgl texture.

The issue is partially back-burnered, but is next on my stack.

See tracking bug:  crbug.com/101051

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