[Webkit-unassigned] [Bug 89867] [Texmap] Remove platform specific code in BitmapImageGL::updateContents by using GraphicsContext3D::extractImageData.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jun 25 22:20:36 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=89867
--- Comment #23 from Noam Rosenthal <noam.rosenthal at nokia.com> 2012-06-25 22:20:35 PST ---
(In reply to comment #21)
> I'll try to fix the build. Essentially TextureMapperGL now requires WebGL.
It doesn't require WebGL, it requires GraphicsContext3D (which is a low-level part of WebGL). We should still be able to use TextureMapperGL without WebGL - should we create a separate bug to support this?
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