[Webkit-unassigned] [Bug 89867] [Texmap] Remove platform specific code in BitmapImageGL::updateContents by using GraphicsContext3D::extractImageData.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jun 25 06:06:28 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=89867





--- Comment #7 from Noam Rosenthal <noam.rosenthal at nokia.com>  2012-06-25 06:06:27 PST ---
(From update of attachment 149273)
View in context: https://bugs.webkit.org/attachment.cgi?id=149273&action=review

I'd rather if we just moved TExtureMapperGL to use GC3D, see https://bugs.webkit.org/show_bug.cgi?id=78672.
Though this might be a good intermediate step. What do others think?

> Source/WebCore/platform/graphics/texmap/TextureMapperGL.cpp:526
> +    GraphicsContext3D::extractImageData(image, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, false, premultiplyAlpha, false, imageData);

Add comments near the "false" arguments

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