[Webkit-unassigned] [Bug 89113] [Texmap] SIGSEV in WebCore::TextureMapperGL::drawTexture

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jun 15 02:09:01 PDT 2012


Sergio Villar Senin <svillar at igalia.com> changed:

           What    |Removed                     |Added
                 CC|                            |noam.rosenthal at nokia.com,
                   |                            |svillar at igalia.com

--- Comment #1 from Sergio Villar Senin <svillar at igalia.com>  2012-06-15 02:09:00 PST ---
The obvious fix for the crash is to add a NULL check for texture() that can be indeed NULL, instead of unconditionally calling paint.

After doing that, I can see a log of flickering (not sure if the flickering was there before tough because it was always crashing). Maybe a different bug?

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