[Webkit-unassigned] [Bug 88579] New: RenderLayer is way too big!
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jun 7 14:43:40 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=88579
Summary: RenderLayer is way too big!
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
OS/Version: All
Status: NEW
Severity: Normal
Priority: P2
Component: Layout and Rendering
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: jchaffraix at webkit.org
CC: tony at chromium.org, simon.fraser at apple.com,
ojan at chromium.org, jamesr at chromium.org,
inferno at chromium.org
While looking at some bad padding on RenderLayer, this is the size of RenderLayer:
struct SameSizeAsRenderLayer : public ScrollableArea {
virtual ~SameSizeAsRenderLayer() { } // Allocate vtable pointer.
void* m_pointers[17];
#if USE(ACCELERATED_COMPOSITING)
void* m_backing;
#endif
LayoutRect m_rects[3];
LayoutSize m_layoutSizes[2];
LayoutPoint m_layoutPoint;
IntPoint m_point;
LayoutUnit m_units[2];
IntSize m_sizes[2];
// We don't include our bitfield here to ensure that they are folded into the ones from ScrollableArea.
// However it seems like some platforms don't fold the bitfield so you need another unsigned (as we have
// 35 bits at the moment in RenderLayer - including the one from ScrollableArea).
};
COMPILE_ASSERT(sizeof(RenderLayer) == sizeof(SameSizeAsRenderLayer), RenderLayer_should_avoid_increasing);
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