[Webkit-unassigned] [Bug 91172] [PerfTest] Add performance tests for image decoding
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jul 26 22:38:30 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=91172
Ryosuke Niwa <rniwa at webkit.org> changed:
What |Removed |Added
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CC| |pdr at google.com,
| |simon.fraser at apple.com,
| |tomz at codeaurora.org
--- Comment #3 from Ryosuke Niwa <rniwa at webkit.org> 2012-07-26 22:38:33 PST ---
(In reply to comment #2)
> (In reply to comment #1)
> > WebKitAfterPaintEvent seems the solution to measure image decoding time.
>
> Okay. We can add an event that is similar to MozAfterPaint. I think both layout tests and performance tests can use it.
>
> Are there other private events used only for tests in WebKit? If so, we can start from there.
I'm not sure if that's a good idea... I'd prefer recording fps instead. Also, measuring paint performance from DRT is kind of bogus because it never paints to screen.
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