[Webkit-unassigned] [Bug 91694] [chromium] Add droppedFrameCount to renderingStats.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jul 23 18:01:45 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=91694
--- Comment #11 from Dave Tu <dtu at chromium.org> 2012-07-23 18:01:49 PST ---
(From update of attachment 153356)
View in context: https://bugs.webkit.org/attachment.cgi?id=153356&action=review
>> Source/WebCore/platform/graphics/chromium/cc/CCFrameRateCounter.h:76
>> + // FIXME: After crbug.com/129674 lands, determine this threshold based on monitor refresh rate.
>
> Did you file a bug? Reference the bug rather than the blocking bug.
Done.
>> Source/WebCore/platform/graphics/chromium/cc/CCRenderingStats.h:31
>> + // FIXME: After landing crbug.com/137790, rename these to animationFrameCount and screenFrameCount.
>
> File a bug and reference the bug, rather than reference the blocking bug.
Done.
>>> Source/WebCore/platform/graphics/chromium/cc/CCSingleThreadProxy.cpp:32
>>> +#include "cc/CCFrameRateCounter.h"
>>
>> It's kind of weird to me that CCSingleThreadProxy has to directly know about the fps counter. Can you just wrap sourceAnimationFrameNumber and droppedFrameCount in CCLTHI member functions?
>
> Good poitn. David, lets add a method on m_layerTreeHostImpl->renderingStats(CCRenderingStats&) and have the proxies just call through to that. Then we can have one place where we fill in the impl-side stats.
Done.
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