[Webkit-unassigned] [Bug 90949] Optimizing blend filter to ARM-NEON with intrinsics
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jul 13 08:35:31 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=90949
Gabor Rapcsanyi <rgabor at webkit.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #5 from Gabor Rapcsanyi <rgabor at webkit.org> 2012-07-13 08:35:30 PST ---
(In reply to comment #4)
> (From update of attachment 152235 [details])
> r=me
>
> View in context: https://bugs.webkit.org/attachment.cgi?id=152235&action=review
>
> > Source/WebCore/ChangeLog:11
> > + The feBlend SVG filter modes can be greatly fasten up with ARM-NEON since
> > + we are able to calculate with 2 pixels (8 channels) at the same time.
> > + The code is written with NEON intrinsics and it doesn't affect the
> > + general - it has the same behaviour as the original algorithm.
>
> Please mention the speedup.
>
> > Source/WebCore/platform/graphics/filters/FEBlend.cpp:157
> > + else { // if there is just one pixel
>
> Please use full sentences for comments.
I corrected those, thanks for the review.
Patch landed: http://trac.webkit.org/changeset/122582
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