[Webkit-unassigned] [Bug 90695] Performance: 2D Canvas rendering spending a lot of CPU time in RenderLayerCompositor::updateLayerCompositingState

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jul 6 11:08:06 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=90695


Justin Novosad <junov at chromium.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
         Resolution|                            |FIXED




--- Comment #1 from Justin Novosad <junov at chromium.org>  2012-07-06 11:08:06 PST ---
fixed by r121987: <http://trac.webkit.org/changeset/121987>

The call to RenderLayerCompositor::updateLayerCompositingState is now bypassed when contentChanged() is called with CanvasPixelsChanged rather than CanvasChanged.

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