[Webkit-unassigned] [Bug 77238] Add Plumming to get graphics error messages to JS Console

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jan 27 16:11:54 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=77238





--- Comment #7 from Darin Fisher (:fishd, Google) <fishd at chromium.org>  2012-01-27 16:11:54 PST ---
(From update of attachment 124363)
View in context: https://bugs.webkit.org/attachment.cgi?id=124363&action=review

>>> Source/WebKit/chromium/public/platform/WebGraphicsContext3D.h:121
>>> +    class WebGraphicsErrorMessageCallback {
>> 
>> WebKit already has a way to write to the console.  Why do you need this?
>> See DOMWindow::console().
> 
> The intent is to allow deeper layers of Chromium's graphics stack to call back up and print detailed error messages to the console.
> 
> Is there way to do this entirely on the Chromium side? How could we get from the WebGraphicsContext3DCommandBufferImpl to a WebFrame?

Oh, sorry, I had the interfaces inverted in my head.  This makes sense now.

Yes, plumbing through here makes more sense than trying to grovel around
in the renderer for the associated WebFrame.

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