[Webkit-unassigned] [Bug 76715] Refactor plugin drawing to be more data driven

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jan 26 13:43:14 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=76715





--- Comment #11 from David Reveman <reveman at chromium.org>  2012-01-26 13:43:14 PST ---
(In reply to comment #10)
> Would it be preferable to create the layer's ioSurfaceTexture in the CCLayerImpl::willDraw function discussed in bug 76720? 
> 
> With that approach, all the texture management would be in the impl thread, which seems like it might be better. Would it be cleaner to use a ManagedTexture in that case, or not?

I think that works well right now. The only problem I'm aware of is that in a future unified/out-of-process compositor we can't pass pointers around so textures and serialized properties set in pushPropertiesTo are likely the only way you can transfer data from a layer in the renderer to a layer in the compositor.

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