[Webkit-unassigned] [Bug 73545] [GStreamer] FFTFrame implementation
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bugzilla-daemon at webkit.org
Thu Jan 26 01:19:45 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=73545
--- Comment #25 from Philippe Normand <pnormand at igalia.com> 2012-01-26 01:19:45 PST ---
(In reply to comment #24)
> (From update of attachment 123962 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=123962&action=review
>
> > Source/WebCore/platform/audio/gstreamer/FFTFrameGStreamer.cpp:47
> > + m_complexData = WTF::fastNewArray<GstFFTF32Complex>(unpackedFFTDataSize(m_FFTSize));
>
> It seems odd to use fastNewArray for the allocation. I don't know if it's "wrong" or not, but FFTFrameFFMPEG and FFTFrameMKL simply use an AudioFloatArray
>
Well the GstFFT API stores the complex data in GstFFTF32Complex structures. Not sure I can do anything about that :)
> > Source/WebCore/platform/audio/gstreamer/FFTFrameGStreamer.cpp:123
> > + for (size_t i = 0; i < unpackedFFTDataSize(m_FFTSize); ++i) {
>
> Thanks to Intel, you should be able to optimize this loop using the new VectorMath::zvmul() and VectorMath::vsmul() functions. You can look at FFTFrameMac and FFTFrameFFMPEG as an example
>
Oh, nice!
> > Source/WebCore/platform/audio/gstreamer/FFTFrameGStreamer.cpp:145
> > + for (size_t i = 0; i < unpackedFFTDataSize(m_FFTSize); ++i) {
>
> I think you could use VectorMath::vsmul() here
>
Hum, really? How can I trick it to access the .i and .r fields of GstFFTF32Complex?
> > Source/WebCore/platform/audio/gstreamer/FFTFrameGStreamer.cpp:166
> > + for (unsigned i = 0; i < m_FFTSize; ++i)
>
> could use VectorMath::vsmul() here
Ok.
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