[Webkit-unassigned] [Bug 76660] [Texmap] Divide TextureMapperNode.cpp to 3 files.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jan 23 01:59:24 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=76660





--- Comment #9 from Simon Hausmann <hausmann at webkit.org>  2012-01-23 01:59:24 PST ---
(From update of attachment 123508)
View in context: https://bugs.webkit.org/attachment.cgi?id=123508&action=review

> Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:-381
> -    for (size_t i = 0; i < m_animations.size(); ++i) {
> -        // The same animation name can be used for two animations with different properties.
> -        if (m_animations[i]->name != keyframesName || m_animations[i]->keyframes.property() != valueList.property())
> -            continue;
> -
> -        // We already have a copy of this animation, that means that we're resuming it rather than adding it.
> -        RefPtr<TextureMapperAnimation>& animation = m_animations[i];
> -        animation->animation = Animation::create(anim);
> -        animation->paused = false;
> -        animation->startTime = WTF::currentTime() - timeOffset;
> -        notifyChange(TextureMapperNode::AnimationChange);
> -        m_animationStartedTimer.startOneShot(0);
> -        return true;
> -    }

I don't see a functional equivalent of this part. Is it intentional?

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