[Webkit-unassigned] [Bug 76654] New: WebGL must allocate smaller drawing buffer if allocation fails
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jan 19 12:18:40 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=76654
Summary: WebGL must allocate smaller drawing buffer if
allocation fails
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
OS/Version: All
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: kbr at google.com
CC: cmarrin at apple.com, zmo at google.com, twiz at chromium.org,
yongsheng.zhu at intel.com
Depends on: 76239
Per http://www.khronos.org/registry/webgl/specs/latest/#2.2 ("The Drawing Buffer"), the WebGL implementation must allocate a drawing buffer with a smaller than requested width and height if the requested size could not be allocated. The fix for Bug 76239 exposes a problem where the reallocation is not being retried.
I recall that zmo implemented this functionality once in Chromium's command buffer port, but I believe it needs to be reimplemented now after the conversion to DrawingBuffer.
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