[Webkit-unassigned] [Bug 76225] Release WebGL contexts eagerly

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jan 19 05:02:02 PST 2012


yongsheng <yongsheng.zhu at intel.com> changed:

           What    |Removed                     |Added
                 CC|                            |yongsheng.zhu at intel.com

--- Comment #3 from yongsheng <yongsheng.zhu at intel.com>  2012-01-19 05:02:02 PST ---
Here is the rough idea:
Let HTMLCanvasElement inherits from FrameDestructionObserver. When the frame is destroyed, then the context (m_context) of HTMLCanvasElement will be cleared. Make sense?

My question is, is it okay to destroy the context for both WebGLRenderingContext and CanvasRenderingContext2D?

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