[Webkit-unassigned] [Bug 76225] Release WebGL contexts eagerly
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jan 19 05:02:02 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=76225
yongsheng <yongsheng.zhu at intel.com> changed:
What |Removed |Added
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CC| |yongsheng.zhu at intel.com
--- Comment #3 from yongsheng <yongsheng.zhu at intel.com> 2012-01-19 05:02:02 PST ---
Here is the rough idea:
Let HTMLCanvasElement inherits from FrameDestructionObserver. When the frame is destroyed, then the context (m_context) of HTMLCanvasElement will be cleared. Make sense?
My question is, is it okay to destroy the context for both WebGLRenderingContext and CanvasRenderingContext2D?
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