[Webkit-unassigned] [Bug 75506] New: Improve touch handling performance by reusing the hitTest result
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jan 3 17:10:16 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=75506
Summary: Improve touch handling performance by reusing the
hitTest result
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: Event Handling
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: qinmin at chromium.org
Currently we are doing a hit test for every touch events, this is unnecessary.
For TouchRelease and TouchMove events, the touchTarget is always the same as the TouchPressed event.
Even worse, performing a hitTest on a TouchMove could give us a new containing frame as finger moves. This could totally mess up the touch handling.
One good example for this is scrolling http://www.nme.com/reviews/young-knives/11931 on android browser with galaxy nexus. Touch the first paragraph and start scrolling upwards. When finger reaches the video area, flickering will appear.
This change reuses the hit test results from TouchPressed for further touch events.
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