[Webkit-unassigned] [Bug 78674] New: [Texmap] Better management of shaders in TextureMapperGL

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Feb 15 00:41:07 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=78674

           Summary: [Texmap] Better management of shaders in
                    TextureMapperGL
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Unspecified
        OS/Version: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: Layout and Rendering
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: noam.rosenthal at nokia.com


Currently GL creates all the shaders right when it starts; Instead, it should generate the appropriate shader when it's requested, allowing for new shaders to be added efficiently, such as the shaders needed for CSS filters.

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