[Webkit-unassigned] [Bug 78674] New: [Texmap] Better management of shaders in TextureMapperGL
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Feb 15 00:41:07 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=78674
Summary: [Texmap] Better management of shaders in
TextureMapperGL
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Layout and Rendering
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: noam.rosenthal at nokia.com
Currently GL creates all the shaders right when it starts; Instead, it should generate the appropriate shader when it's requested, allowing for new shaders to be added efficiently, such as the shaders needed for CSS filters.
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