[Webkit-unassigned] [Bug 103237] Performance gain for Animations using CSS 2D transforms while leveraging GPU accelerated compositing

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Dec 10 17:31:10 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=103237


Simon Fraser (smfr) <simon.fraser at apple.com> changed:

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--- Comment #11 from Simon Fraser (smfr) <simon.fraser at apple.com>  2012-12-10 17:33:33 PST ---
(From update of attachment 178669)
View in context: https://bugs.webkit.org/attachment.cgi?id=178669&action=review

We already accelerated animating 2D transforms. I don't understand what this patch is trying to do.

> Source/WebCore/rendering/RenderLayerCompositor.cpp:1807
> +#if (CPU(X86) || CPU(X86_64))

We don't use #ifdefs like this. Reading the code, I have no idea what platforms these are, and why they need to be different.

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