[Webkit-unassigned] [Bug 105732] New: [chromium] DrawingBuffer initialization loop breaks if completely out of memory
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Dec 24 18:55:12 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=105732
Summary: [chromium] DrawingBuffer initialization loop breaks if
completely out of memory
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
OS/Version: All
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: kbr at google.com
CC: zmo at google.com, gman at google.com, bajones at chromium.org
Brandon Jones discovered while debugging Issue 104733 and Issue 105367 that if s_currentResourceUsePixels is at the maximum, DrawingBuffer initialization will silently fail, and the WebGL context will silently display nothing. This behavior needs to be improved. At a minimum, context creation should probably report failure.
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