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Wed Aug 1 07:28:53 PDT 2012


> The changes will also make it a lot easier to write plugins and use plugins on PC platforms which use the GPU for decoding or encoding and that use OpenGL for rendering the playback

it is currently not possible to get an opengl texture from gstreamer-1.0 yet (although it could be possible in the future). Is there some way we can take advantage of gstreamer now to accelerate video ?

(In reply to comment #34)
> (In reply to comment #33)
> > (In reply to comment #32)
> > > As a first step would it be possible to "simply" make our video sink upload to GL texture, without any specifics about HW-decoding and implication on specific GPU chipset/driver?
> > 
> > I don't think that would buy us anything, our pipeline would be as slow as it is today.
> 
> One benefit is that color space conversion could be moved to a shader.

do you suggest we ask gstreamer to send the buffer data as yuv, and perform the conversion ourselves. But so, how can we evaluate the performance win ?

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