[Webkit-unassigned] [Bug 92139] WebGL GPGPU page causes browser and MacOS to hang requiring hard reboot

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Aug 28 14:09:43 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=92139





--- Comment #11 from Stephen Bannasch <stephen.bannasch at gmail.com>  2012-08-28 14:09:46 PST ---
After updating to 10.8.1 on a 2012 Retina MacBook Pro I am able to run all the the following models (with the Enable WebGL checkbox enabled) without a crash:

- http://lab.dev.concord.org/examples/energy2d-gpu-model/energy2d-model.html#interactives/fixed-flux-boundary512.json
- http://lab.dev.concord.org/examples/energy2d-gpu-model/energy2d-model.html#interactives/conduction512.json
- http://lab.dev.concord.org/examples/energy2d-gpu-model/energy2d-model.html#interactives/vortex-street256.json
- http://lab.dev.concord.org/examples/energy2d-gpu-model/energy2d-model.html#interactives/benard-cell256.json

All of these use the GPGPU capability of WebGLwuite extensively.

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