[Webkit-unassigned] [Bug 93625] New: [WebGL] GraphicsContext3D::deleteFramebuffer is not updating the m_bounds to default framebuffer
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Aug 9 10:10:35 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=93625
Summary: [WebGL] GraphicsContext3D::deleteFramebuffer is not
updating the m_bounds to default framebuffer
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
URL: http://www.opengl.org/sdk/docs/man3/xhtml/glDeleteFram
ebuffers.xml
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Canvas
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: achicu at adobe.com
According to the documentation of glDeleteFramebuffer, "if a framebuffer that is currently bound to one or more of the targets GL_DRAW_FRAMEBUFFER or GL_READ_FRAMEBUFFER is deleted, it is as though glBindFramebuffer had been executed with the corresponding target and framebuffer zero".
Currently, the m_boundFBO is not reset to the default value, meaning that the next call to the bindFramebuffer will avoid to set the same framebuffer id. As soon as the old framebuffer is deleted, GL is allowed to reuse the same identifier for the newly created framebuffers.
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