[Webkit-unassigned] [Bug 84987] [Qt] Accelerated 2D canvas

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Apr 27 09:07:00 PDT 2012


https://bugs.webkit.org/show_bug.cgi?id=84987





--- Comment #4 from Noam Rosenthal <noam.rosenthal at nokia.com>  2012-04-27 09:07:00 PST ---
(In reply to comment #3)
> Just my point of view after a quick investigation:
> 
> I'm not sure if it would be legally possible to fork the Qt OpenGL paint engine under WebKit. It could be worth to do it, but I think it's easy to underestimate the amount of work it would need.

It doesn't have to be under WebKit, we can create a custom paint engine in Qt optimized for canvas.
But I think that in all cases the first step should be to try to run accelerated canvas with the current GL engine.

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