[Webkit-unassigned] [Bug 73932] Using discard in a fragment shader results in a crash
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Apr 4 10:37:02 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=73932
--- Comment #3 from Kenneth Russell <kbr at google.com> 2012-04-04 10:37:02 PST ---
Please attach a self-contained WebGL test case to this bug and I'll help you file it with Apple again, and try to get the priority raised. We'll also add it to the WebGL conformance suite so it never happens again.
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