[Webkit-unassigned] [Bug 70623] Ensure CCLayerTreeHost actually frees textures when hidden

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Oct 26 11:40:29 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=70623


Iain Merrick <husky at google.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |FIXED




--- Comment #13 from Iain Merrick <husky at google.com>  2011-10-26 11:40:29 PST ---
Sorry, I should have closed off this issue. I think this is a working as intended and this patch isn't needed.

Alternative things we might want to do (but in other bugs):
- Save off the tab contents for fast display (but I agree with James, I think that's an app-level thing)
- Maybe ditch or increase the 3MB limit (we pretty much always protect more than 3MB anyway).

We could continue to protect the root tiles, and just discard down to 0. Or maybe we could *not* protect the root tiles, and discard down to (say) 5MB of LRU textures, which should capture enough for a fairly fast repaint.

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