[Webkit-unassigned] [Bug 70623] Ensure CCLayerTreeHost actually frees textures when hidden
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bugzilla-daemon at webkit.org
Fri Oct 21 11:26:18 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=70623
--- Comment #2 from Vangelis Kokkevis <vangelis at chromium.org> 2011-10-21 11:26:18 PST ---
(From update of attachment 111988)
View in context: https://bugs.webkit.org/attachment.cgi?id=111988&action=review
> Source/WebCore/platform/graphics/chromium/cc/CCLayerTreeHost.cpp:129
> + contentsTextureManager()->reduceMemoryToLimit(TextureManager::lowLimitBytes());
Out of curiosity, what is it that would cause more textures to be created after setVisible(false) is called. Do we just need to make sure that no drawing action happens while we're not visible?
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