[Webkit-unassigned] [Bug 69778] WebProcess was using 7GB RAM after playing with some WebGL/WebAudio demos

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Oct 11 18:41:05 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=69778


Simon Fraser (smfr) <simon.fraser at apple.com> changed:

           What    |Removed                     |Added
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                 CC|                            |sam at webkit.org,
                   |                            |simon.fraser at apple.com




--- Comment #5 from Simon Fraser (smfr) <simon.fraser at apple.com>  2011-10-11 18:41:05 PST ---
You should probably be calling reportExtraMemoryCost() for various WebAudio-related objects that are exposed to JS. See HTMLCanvasElement::createImageBuffer() for an example.

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