[Webkit-unassigned] [Bug 69778] WebProcess was using 7GB RAM after playing with some WebGL/WebAudio demos
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Oct 11 18:41:05 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=69778
Simon Fraser (smfr) <simon.fraser at apple.com> changed:
What |Removed |Added
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CC| |sam at webkit.org,
| |simon.fraser at apple.com
--- Comment #5 from Simon Fraser (smfr) <simon.fraser at apple.com> 2011-10-11 18:41:05 PST ---
You should probably be calling reportExtraMemoryCost() for various WebAudio-related objects that are exposed to JS. See HTMLCanvasElement::createImageBuffer() for an example.
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