[Webkit-unassigned] [Bug 69778] New: WebProcess was using 7GB RAM after playing with some WebGL/WebAudio demos

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Oct 10 13:33:41 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=69778

           Summary: WebProcess was using 7GB RAM after playing with some
                    WebGL/WebAudio demos
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Macintosh
        OS/Version: Mac OS X 10.7
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: Web Audio
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: jer.noble at apple.com
                CC: crogers at google.com


>From Simon Fraser:

After enabling WebAudio, and playing with some of the demos on http://chromium.googlecode.com/svn/trunk/samples/audio/index.html, the Safari web process started to use huge amounts of memory. In the middle of playing pool <http://chromium.googlecode.com/svn/trunk/samples/audio/o3d-webgl-samples/pool.html> the web content froze, and my machine suddenly had no free memory. Sample and heap attached.

'leaks' shows no leaks though.

Trying again, every web audio demo that I visit causes memory use to go up and up, and that memory is never released.


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