[Webkit-unassigned] [Bug 70099] OpenCL implementation of W3C Filter Effects Master Bug

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Nov 21 22:59:59 PST 2011


https://bugs.webkit.org/show_bug.cgi?id=70099





--- Comment #22 from Dirk Schulze <krit at webkit.org>  2011-11-21 22:59:58 PST ---
(In reply to comment #21)
> (In reply to comment #20)
> > (In reply to comment #19)
> > > I created a bugreport for "OpenGL shader based implementation of the SVG filters".
> > > https://bugs.webkit.org/show_bug.cgi?id=71656
> > 
> > Dear Kirk, dear all,
> >     I'm Giulio Urlini and I'm working in ST-Microelectronics. In a common activity between us and ST-Ericsson we are developing a set of OpenCL kernels in order to accelerate the SVG filters available in WebKit.
> > We already have some results on a quad core x86 platform with an Nvidia Quadro NVS 290. The benchmarks are very promising.
> > The changes in the original WebKit code are minimal, and can be enabled with preporcessor macros without affecting the actual implementation if the target platform does not support OpenCL.
> > I would like to share our development, but I'm quite new in the WebKit development community. So what's the preferred way to share some code for a review?
> > 
> > Thanks in advance.
> > Best Regards,
> > 
> > Giulio
> 
> Dear Dirk, sorry for the typo

No problem :) If you want to share the code somehow, just post a link to the patch or upload the patch to this bug report (without setting the review flag). I think we just need to agree how we can implement it once the code is ready for landing. Either by setting up a new branch, like Simon Fraser suggested, or directly to trunk with OpenCL compiler flags.

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