[Webkit-unassigned] [Bug 72753] [WK2][Qt] Move Accelerated Composite animations to UIProcess
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Nov 18 15:14:59 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=72753
Noam Rosenthal <noam.rosenthal at nokia.com> changed:
What |Removed |Added
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Attachment #115864|review? |review-
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--- Comment #2 from Noam Rosenthal <noam.rosenthal at nokia.com> 2011-11-18 15:14:59 PST ---
(From update of attachment 115864)
View in context: https://bugs.webkit.org/attachment.cgi?id=115864&action=review
Awesome! See comments, they are mainly nitpicks.
> Source/WebCore/ChangeLog:6
> + Add helper method to synchronize animations.
... in TextureMapper.
> Source/WebCore/platform/graphics/texmap/TextureMapperNode.cpp:987
> +void TextureMapperNode::syncAnimationsRecursively(GraphicsLayerTextureMapper* graphicsLayer)
The argument might not be necessary. See next comment.
> Source/WebCore/platform/graphics/texmap/TextureMapperNode.cpp:994
> + Vector<GraphicsLayer*> children = graphicsLayer->children();
You probably want to use the TextureMapperNode's children and not the graphicsLayer's children, otherwise you might be syncing animations for items that aren't in the synchronized tree yet.
> Source/WebCore/platform/graphics/texmap/TextureMapperNode.cpp:1000
> + }
early return.
> Source/WebKit2/UIProcess/LayerTreeHostProxy.h:129
> + void updateSceneGraphUpdateTimerFired(Timer<LayerTreeHostProxy>*);
I believe the convention is didFireViewportUpdateTimer
> Source/WebKit2/UIProcess/LayerTreeHostProxy.h:130
> + Timer<LayerTreeHostProxy> m_sceneGraphUpdateTimer;
Let's use viewport instead of scenegraph
> Source/WebKit2/WebProcess/WebCoreSupport/WebGraphicsLayer.cpp:283
> +#if PLATFORM(QT)
Why QT only? This seems cross-platform. Nobody else uses WebGraphicsLayer yet so don't worry :)
> Source/WebKit2/WebProcess/WebCoreSupport/WebGraphicsLayer.cpp:306
> +#if PLATFORM(QT)
ditto
> Source/WebKit2/WebProcess/WebCoreSupport/WebGraphicsLayer.cpp:318
> +#if PLATFORM(QT)
ditto
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