[Webkit-unassigned] [Bug 71724] Optimize double border and outline rendering to avoid transparency layers
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bugzilla-daemon at webkit.org
Mon Nov 14 10:28:05 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=71724
Simon Fraser (smfr) <simon.fraser at apple.com> changed:
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--- Comment #3 from Simon Fraser (smfr) <simon.fraser at apple.com> 2011-11-14 10:28:05 PST ---
(From update of attachment 114203)
View in context: https://bugs.webkit.org/attachment.cgi?id=114203&action=review
Do we have any pixel tests for double outlines? If not, we should.
> Source/WebCore/rendering/RenderBoxModelObject.cpp:1624
> +static void calculateThirds(const BorderEdge edges[], RoundedRect& outerThird, RoundedRect& innerThird)
Can we use this new method in an existing code?
> Source/WebCore/rendering/RenderObject.cpp:1158
> + // We need certain integer rounding results
> + if (outlineWidth % 3 == 2)
> + outerWidth += 1;
> + if (outlineWidth % 3 == 1)
> + innerWidth += 1;
> + LayoutRect innerThird = outer;
This is copied from BorderEdge::getDoubleBorderStripeWidths(). Please share that code.
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