[Webkit-unassigned] [Bug 61560] New: Canvas performance regression with `clip`
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu May 26 14:19:20 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=61560
Summary: Canvas performance regression with `clip`
Product: WebKit
Version: 528+ (Nightly build)
Platform: Macintosh Intel
URL: http://kangax.github.com/jstests/bugs/canvas_clip_perf
_test.html
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: Major
Priority: P2
Component: Canvas
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: kangax at gmail.com
CC: oliver at apple.com, mdelaney at apple.com
Canvas' `clip` coupled with one of drawing methods (e.g. `stroke`, `strokeRect`, etc.) results in continuous, reproducible performance loss.
The test page includes the following code:
setTimeout(function animate() {
ctx.beginPath();
ctx.moveTo(10, 10);
ctx.lineTo(150, 150);
ctx.lineTo(220, 20);
ctx.closePath();
ctx.stroke();
ctx.clip();
setTimeout(animate, 10);
}, 10);
On my system (Mac OS X) browser starts consuming ~80% CPU and continuously rises up to 90% and more. The test page also includes an FPS counter; the FPS count keeps dropping as more and more invocations of `stroke` + `clip` occur.
This doesn't happen in either Firefox (4), Opera (11.11), or IE (9).
It DOES happen in other webkit-based browsers — Chrome (13), Safari (5).
Here's a screenshot showing activity monitor (with webkit process consuming ~90% CPU) and dropping FPS counter — http://twitpic.com/52w4ya
This problem seems to be going as far back as Safari 3.0.4
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