[Webkit-unassigned] [Bug 61446] [Texmap][Qt] Accelerated animation is not paused properly.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed May 25 10:30:47 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=61446





--- Comment #1 from Young Han Lee <joybro at company100.net>  2011-05-25 10:30:47 PST ---
void TextureMapperNode::syncCompositingStateSelf(GraphicsLayerTextureMapper* graphicsLayer, TextureMapper* textureMapper)
{
    ......
    if (!hasRunningOpacityAnimation())
        m_opacity = m_state.opacity;
    if (!hasRunningTransformAnimation()) {
        m_transforms.base = m_state.transform;
    }
}

The transform matrix of an accelerated animation is initialized to zero by above code after the animation is paused.

Does the transform matrix really have to be synced with GraphicsLayer even when the node has a paused animation?
I wonder if it should be synced only when it doesn't have any animations.

Any idea?

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