[Webkit-unassigned] [Bug 60439] [Texmap][Qt] Upstream texture-mapper changes from Qt's WebKit2 branch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed May 11 02:43:05 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=60439
Kenneth Rohde Christiansen <kenneth at webkit.org> changed:
What |Removed |Added
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Attachment #93021|review? |review+
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--- Comment #53 from Kenneth Rohde Christiansen <kenneth at webkit.org> 2011-05-11 02:43:05 PST ---
(From update of attachment 93021)
View in context: https://bugs.webkit.org/attachment.cgi?id=93021&action=review
Great stuff, nice to finally get our delta upstreamed
> Source/WebCore/ChangeLog:14
> + 1. Support the new TextureMapperPlatformLayer for media & WebGL.
> + 2. Use a pool for intermediate surfaces, to avoid constant allocating/freeing of textures.
> + 3. Divide computation operations to different smaller functions.
> + 4. Get rid of scissor/clip layers, use transformed clip instead.
> + 5. Allow tiling for big layers.
In the future it would be nice with these as separate patches, but as we have gone thru these patches together in real life, I accept it this time :-)
> Source/WebCore/platform/graphics/texmap/TextureMapperNode.cpp:395
> + if (m_state.replicaLayer && !options.isSurface)
> + m_currentContent.media->paintToTextureMapper(options.textureMapper, targetRect,
> + TransformationMatrix(m_transforms.target).multiply(m_state.replicaLayer->m_transforms.local),
> + opacity * m_state.replicaLayer->m_opacity,
> + replicaMaskTexture ? replicaMaskTexture.get() : maskTexture.get());
That if needs braces
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