[Webkit-unassigned] [Bug 56148] [chromium] Graphics Context is not properly recovered if the GPU process dies.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Mar 10 16:54:03 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=56148
Kenneth Russell <kbr at google.com> changed:
What |Removed |Added
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Attachment #85397|review? |review-
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--- Comment #2 from Kenneth Russell <kbr at google.com> 2011-03-10 16:54:03 PST ---
(From update of attachment 85397)
View in context: https://bugs.webkit.org/attachment.cgi?id=85397&action=review
Good work fixing these deep issues; r- for a couple of relatively minor concerns.
> Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h:90
> + PassRefPtr<LayerChromium> rootLayer() { return m_rootLayer.release(); }
I've already given you this feedback offline, but in this form this method should be named something like "releaseRootLayer".
> Source/WebKit/chromium/src/WebViewImpl.cpp:2436
> + getCompositorContextAttributes(), m_page->chrome(), GraphicsContext3D::RenderDirectlyToHostWindow);
Are any similar improvements needed in WebGLRenderingContext or WebGLLayer?
> Source/WebKit/chromium/src/WebViewImpl.cpp:2443
> + // TODO(amarinichev): In MacOS newContext->reshape method needs to be
WebKit uses FIXME without an owner, not TODO.
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