[Webkit-unassigned] [Bug 63553] SVG animation fill="freeze" doesn't set baseVal to current animVal if animation stops before reaching the end
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jun 30 10:45:58 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=63553
--- Comment #6 from Dirk Schulze <krit at webkit.org> 2011-06-30 10:45:58 PST ---
(From update of attachment 99330)
View in context: https://bugs.webkit.org/attachment.cgi?id=99330&action=review
> Source/WebCore/ChangeLog:10
> + When the animation stops before reaching the end, the elapsed time is bigger than
> + m_intervalEnd and smaller than simpleDuration. In that case, the progress of
> + the animation doesn't 100%, it should be the value of the stop point.
Can you go a bit more into detail? I don't understand what you try to fix. What do the timings mean? To review the patch I have to know more about what we try to do here.
> Source/WebCore/svg/animation/SVGSMILElement.cpp:829
> + activeTime = m_intervalEnd;
Why do you set activeTime here, we haven't done it before.
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