[Webkit-unassigned] [Bug 58498] WebGL should create a single-sample context if creating multisampled context fails
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sat Jun 18 22:28:43 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=58498
--- Comment #5 from Naoki Takano <takano.naoki at gmail.com> 2011-06-18 22:28:43 PST ---
Mo,
Sorry for bothering you.
But I want to make sure the source code you suggested.
Right now, I'm mainly working on Chromium source code base. And even after I change something in GraphicsContext3DOpenGL.cpp, I cannot see anything when I run 'make'. As you know, if we change anything for the source code, we should be able to see compile process when 'make'.
I checked on Linux and Mac. But I cannot see any compilation on both platforms.
Is this source cod used by Chromium port? Or do I need to set extra build setting to use this portion?
Thanks,
(In reply to comment #4)
> We don't exactly know on which hardware the multisampled FBO creation might fail. You'll have to emulate failure in the multisampled path to test the recovering and fallback to non-multisampled path.
>
> (In reply to comment #3)
> > Thanks, Mo.
> >
> > So can we reproduce on any Mac environment?
> > Do we need any specific hardware configuration, such as GPU type?
> >
> > (In reply to comment #2)
> > > One place you can look at is webcore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp, reshape function.
> > >
> > > In that function, if m_attrs.antialias is true, then we try to create a multisampled FBO for rendering.
> > >
> > > Currently that code path doesn't recover from error. So what we need to do is
> > >
> > > 1) check if creation of multisampled FBO succeeds or not.
> > > 2) if it failed, set m_attrs.antialias = false, and try again.
> > >
> > > One thing unclear to me is that it seems attributes.antialias might change in the lifetime of a context. I am not sure if it's OK or not.
> > >
> > > Hope this helps.
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