[Webkit-unassigned] [Bug 61925] Add layer factory to GraphicsLayer for creating non-default layer type.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jun 8 23:22:07 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=61925





--- Comment #14 from Noam Rosenthal <noam.rosenthal at nokia.com>  2011-06-08 23:22:06 PST ---
(In reply to comment #13)
> (In reply to comment #12)
> > (From update of attachment 96543 [details] [details])
> > Can't you just declare a static GraphicsLayer::create() method, and have the implementation in each platform's impl file?
> 
> It's a bit more complicated...
> We need a different implementation if we're in the web process vs. if we are in the UI process.

I mean, a different implementation if we're in the web process vs. if we're in WebKit1. 
This is the only way we can use GraphicsLayers in this way with WebCore being compiled once for WebKit2 and WebKit1.

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