[Webkit-unassigned] [Bug 75168] [TexMap][QT] The fragment shader in OpenGL ES2 requires the default precision qualifier.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Dec 27 15:21:46 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=75168
Noam Rosenthal <noam.rosenthal at nokia.com> changed:
What |Removed |Added
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Attachment #120620|review?, commit-queue? |review+, commit-queue+
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