[Webkit-unassigned] [Bug 74779] New: Drawing an animated image to a canvas via drawImage should draw the first frame
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Dec 16 20:44:46 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=74779
Summary: Drawing an animated image to a canvas via drawImage
should draw the first frame
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
URL: http://www.whatwg.org/specs/web-apps/current-work/mult
ipage/the-canvas-element.html#dom-context-2d-drawimage
OS/Version: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Canvas
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: bzbarsky at mit.edu
CC: mdelaney at apple.com
The spec at http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-drawimage is very clear:
When the drawImage() method is passed an animated image as its image argument, the user
agent must use the poster frame of the animation, or, if there is no poster frame, the
first frame of the animation.
Presto, Trident, and Gecko get this right.
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